Coldfront Potbs item db
Name: Bar Shot
Description:
Bar shot is comprised of two spherical balls connected by a straight metal bar. This type of dismantling shot is intended to damage masts and yards.
Weight: 0.0005    Base Cost: 0.65
Max Range: 90% of cannon range
Accuracy, min range: +10%
Accuracy, max range: +5%
Armor damage: 5-10%
Structure damage: 2.5-5%
Mast and sail damage: 65-85%
Crew damage: 1-5%

Name: Basic Round Shot
Description:
An infinite stack of basic round shot. Better than nothing, this ammunition is inferior to most other types.
Weight: 0    Base Cost: -
Max Range: 100% of cannon range
Armor damage: 30-60%
Structure damage: 30-60%
Mast and sail damage: 12.5-16.5%
Crew damage: 0.125-0.25%

Name: Basic Swivel Shot
Description:
Swivel guns fire anti-personnel shot, spraying enemy decks with a lethal cloud of musket-balls.
Weight: 0    Base Cost: -
Max Range: 100% of cannon range
Armor damage: 5-10%
Structure damage: 0-18%
Mast and sail damage: 2.5-2.5%
Crew damage: 25-100%

Name: Bronze Round Shot
Description:
Heavy round shot made from bronze is more effective at penetrating ship hulls than iron shot.
Weight: 0.0005    Base Cost: 4.46
Max Range: 100% of cannon range
Armor damage: 55-105%
Structure damage: 55-105%
Mast and sail damage: 17-22%
Crew damage: 6-8%

Name: Canister Shot
Description:
A large number of very small pellets, like musket balls, in a canister which would explode open on firing. With little ability to penetrate armor, this anti-personnel shot is best used at very close range.
Weight: 0.0005    Base Cost: 0.57
Max Range: 50% of cannon range
Armor damage: 5-15%
Structure damage: 5-15%
Mast and sail damage: 2.5-2.5%
Crew damage: 18-38%

Name: Chain Shot
Description:
Chain shot is a dismantling shot comprised of two spherical balls connected by a length of chain.
Weight: 0.0005    Base Cost: 0.65
Max Range: 75% of cannon range
Accuracy, min range: +10%
Accuracy, max range: +5%
Armor damage: 2-4%
Structure damage: 1-2%
Mast and sail damage: 70-100%
Crew damage: 1-5%

Name: Eastern Star
Description:
A dismantling shot made from multiple lengths of chain with balls at their ends, connected together in the center in a 'star' pattern.
Weight: 0.0005    Base Cost: -
Max Range: 50% of cannon range
Accuracy, min range: +10%
Accuracy, max range: +5%
Armor damage: 1-2%
Structure damage: 0.5-1%
Mast and sail damage: 90-120%
Crew damage: 1-1%

Name: Grapeshot
Description:
A number of small shots stacked carefully together in the cannon, grapeshot was used to injure and demoralize crew.
Weight: 0.0005    Base Cost: 0.57
Max Range: 60% of cannon range
Armor damage: 15-20%
Structure damage: 15-20%
Mast and sail damage: 2.5-2.5%
Crew damage: 22.5-35%

Name: Heavy Round Shot
Description:
Heavy round shot has excellent penetrative power against ship hulls, but is far less effective at damaging crew or sails.
Weight: 0.0005    Base Cost: 0.5
Max Range: 100% of cannon range
Armor damage: 50-100%
Structure damage: 50-100%
Mast and sail damage: 15-20%
Crew damage: 4.5-6.75%

Name: Langridge
Description:
Improvised from whatever metal junk is at hand, langridge is a poor man's canister shot. A crude shot type, but effective against crew at close range.
Weight: 0.0005    Base Cost: 0.33
Max Range: 35% of cannon range
Armor damage: 3.7-7.5%
Structure damage: 3.5-7.5%
Mast and sail damage: 10-20%
Crew damage: 25-30%

Name: Qahwa Cannister
Description:
A large number of very small pellets, like musket balls, in a canister which would explode open on firing. With little ability to penetrate armor, this anti-personnel shot is best used at very close range.
Weight: 0.0005    Base Cost: -
Max Range: 50% of cannon range
Armor damage: 5-15%
Structure damage: 5-15%
Mast and sail damage: 2.5-2.5%
Crew damage: 18-38%

Name: Star Shot
Description:
A dismantling shot made from multiple lengths of chain with balls at their ends, connected together in the center in a 'star pattern.
Weight: 0.0005    Base Cost: 0.65
Max Range: 50% of cannon range
Accuracy, min range: +10%
Accuracy, max range: +5%
Armor damage: 1-2%
Structure damage: 0.5-1%
Mast and sail damage: 90-120%
Crew damage: 1-1%

Name: Stolen Bronze Shot
Description:
Heavy round shot made from bronze is more effective at penetrating ship hulls than iron shot.
Weight: 0.0005    Base Cost: -
Max Range: 100% of cannon range
Armor damage: 55-105%
Structure damage: 55-105%
Mast and sail damage: 17-22%
Crew damage: 6-8%

Name: Stolen Canister Shot
Description:
A large number of very small pellets, like musket balls, in a canister which would explode open on firing. With little ability to penetrate armor, this anti-personnel shot is best used at very close range.
Weight: 0.0005    Base Cost: -
Max Range: 50% of cannon range
Armor damage: 5-15%
Structure damage: 5-15%
Mast and sail damage: 2.5-2.5%
Crew damage: 18-38%

Name: Stolen Star Shot
Description:
A dismantling shot made from multiple lengths of chain with balls at their ends, connected together in the center in a 'star' pattern.
Weight: 0.0005    Base Cost: -
Max Range: 50% of cannon range
Accuracy, min range: +10%
Accuracy, max range: +5%
Armor damage: 1-2%
Structure damage: 0.5-1%
Mast and sail damage: 90-120%
Crew damage: 1-1%

Name: Stone Shot
Description:
Round shot made cheaply from stone is less effective than metal shot, but far more affordable.
Weight: 0.0005    Base Cost: 0.19
Max Range: 95% of cannon range
Armor damage: 40-80%
Structure damage: 40-80%
Mast and sail damage: 10-15%
Crew damage: 10-14%

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